1.d4 d5
2.c4 c6
3.Nc3 Nf6
4.e3 e6
5.Nf3 Nbd7
6.Qc2 Bd6
7.g4 dxc4
8.Bxc4 b6
9.e4 e5 Surprisingly Junior was out of book here and needed a long time for this move.
17…Rae8?! Gives a rook for a knight in order to save the pawn on e5. [ 17…Rab8 18.Nxe5 Nxe5 19.Qxe5 Qa4 looks better.]
18.Nxe8 Rxe8 19.Rhe1 Qb5 20.Nd2 Rc8 21.Kb1 Nf8 22.Ka1 Ng6 23.Rc1 Ba6 24.b3! cxb3 25.Qxb3 Ra8 26.Qxb5 Bxb5 27.Rc7 White is complety dominating. At this point the Junior team resigned. 1-0
I used to play chess all the time. I was a fan of Mr. Fischer. Talk about a “what if”. Kasparov is a good guy and a machine in his own right. I remember reading about him some years ago where the author said that any of us would have a better chance of climbing Mt. Everest than beating Kasparov. Only 5 or 6 people have ever beaten him…if that many. Go Gary, defeat the machines.
What they don’t discuss however is the engine behind Junior. Deep blue was over 100 times more powerful, and used pure calculation speed (20 million moves per second) to play out every single possible move, whilst Junior has been designed to learn from its mistakes, has descision making processes similar to human beings, and learns how its opponent plays to exploit their weaknesses rather than making the best move. This is why there were 25 minute pauses through out the game.
Deep Blue can examine and evaluate up to 200,000,000 chess positions per second
Garry Kasparov can examine and evaluate up to three chess positions per second
Deep Blue has a small amount of chess knowledge and an enormous amount of calculation ability.
Garry Kasparov has a large amount of chess knowledge and a somewhat smaller amount of calculation ability.
Garry Kasparov uses his tremendous sense of feeling and intuition to play world champion-calibre chess.
Deep Blue is a machine that is incapable of feeling or intuition.
Deep Blue has benefitted from the guidance of five IBM research scientists and one international grandmaster.
Garry Kasparov is guided by his coach Yuri Dokhoian and by his own driving passion play the finest chess in the world.
Garry Kasparov is able to learn and adapt very quickly from his own successes and mistakes.
Deep Blue, as it stands today, is not a “learning system.” It is therefore not capable of utilizing artificial intelligence to either learn from its opponent or “think” about the current position of the chessboard.
Deep Blue can never forget, be distracted or feel intimidated by external forces (such as Kasparov’s infamous “stare”).
Garry Kasparov is an intense competitor, but he is still susceptible to human frailties such as fatigue, boredom and loss of concentration.
Deep Blue is stunningly effective at solving chess problems, but it is less “intelligent” than even the stupidest human.
Garry Kasparov is highly intelligent. He has authored three books, speaks a variety of languages, is active politically and is a regular guest speaker at international conferences.
Any changes in the way Deep Blue plays chess must be performed by the members of the development team between games.
Garry Kasparov can alter the way he plays at any time before, during, and/or after each game.
Garry Kasparov is skilled at evaluating his opponent, sensing their weaknesses, then taking advantage of those weaknesses.
While Deep Blue is quite adept at evaluating chess positions, it cannot evaluate its opponent’s weaknesses.
Garry Kasparov is able to determine his next move by selectively searching through the possible positions.
Deep Blue must conduct a very thorough search into the possible positions to determine the most optimal move (which isn’t so bad when you can search up to 200 million positions per second).